Games

Games often outsource distribution to stores and launchers, but identity and diagnostics remain your job. Parent: Software Product Essentials.

How essentials map

Essential Game form

About

Title screen / settings: version, platform build id, content version

Debug dump

Support zip: logs, specs, save metadata (not necessarily full saves), crash dumps

Updates

Store/launcher patches; still stamp and display versions so players can report accurately

Packaging

Store packages + optional standalone; platform certification (console) when relevant

Pipeline

Client + content/asset pipelines; symbol servers for crashification

Extra game duties

  • Separate client version from content/schema version

  • Crash reporters with player consent

  • Performance/telemetry opt-in clearly explained

  • Modding: document which dumps/logs help triage mod conflicts

Checklist

  • Version visible in UI

  • Crash dump + log export path

  • Content vs client versions labeled

  • Store/channel update verified after each ship

  • Support doc for players and platform holders